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IMY's Blog

Welcome to my humble yapping area.

Posts

October 21, 2026

Depac - The Universaler OS

What if Debian was struck by a curse? That curse is my idea, and TL;DR: A Linux distribution built around a minimal, immutable base system and a gola...

October 20, 2026

LECP: one logic, all input

LECP UX Most interfaces are designed for one input method and then patched for the rest. A layout gets built around a touchscreen, and later someone b...

September 8, 2026

Style's mother is constraint

The rendering pipeline nobody asked for. except I did I said in the last post I had a personal ruleset for how this game looks, feels, and behaves, an...

August 7, 2026

LECP CSS: An abomination that thinks its the actual LECP.

I am LECPing it If you read the game post a while back, you know I mentioned a name and then immediately refused to explain it. LECP: Low Effort-Cross...

July 17, 2026

A Game That Only Exists Sometimes.

I'm making a game. It won't be there most of the time. I'm making a thing. It's not done, it might never be "done" in the way you'd expect a game to b...

February 6, 2026

PacStallion - Ubuntu's AUR Given a GUI.

PacStallion: The GUI for Rapscallions. So... I made a thing. A GUI for Pacstall. But not just for me, this one's for the rapscallions and the Linux n...

November 12, 2025

Raymarching voxels on the CPU with real-time lighting.

Rendering Voxels on the CPU! A creator who goes by the name Vincent on YouTube just released a video showcasing real-time rendering for 3D Voxels enti...

November 10, 2025

Mirror's Edge - Unique

The graphics of Mirror's Edge. Let's take a moment to appreciate those graphics: Mirror's Edge, released in 2008, looked like this. Such graphics sti...

November 9, 2025

Welcome

Hello World! Hey! This is the first post on this blog, and I decided it's going to be about the blog itself. This blog's technical stack Flask framew...